Aug. 1, 2025

The Meta Trenches

The Meta Trenches

The Allure of Persistent PvP: Foxhole and Anvil Empires

There’s something uniquely exhilarating about persistent PvP games - the kind where battles rage on for days, where every player’s contribution matters, and where the war doesn’t pause just because you log off. This is the magic of games like Foxhole and the upcoming Anvil Empires.

Foxhole, a massively multiplayer war simulator, throws players into a quasi-World War II setting where logistics, base-building, and combat are all player-driven. Want to fire your rifle? Better hope someone else manufactured the bullets and another player drove them to the front. The game’s reliance on teamwork creates an immersive, chaotic, and deeply rewarding experience.

Now, Anvil Empires is taking that same philosophy and applying it to a medieval setting. Picture this: thousands of players building castles brick by brick, forming shield walls, manning trebuchets, and engaging in massive sieges - all in real-time. The idea of waking up after a night’s sleep to find your fortress still under siege is a feeling few games can replicate.

These games aren’t for everyone. They demand coordination, patience, and a willingness to embrace loss. But for those who thrive in this environment, the sense of community and shared purpose is unmatched.

Foxhole - Foxhole is a massively multiplayer game where thousands of players shape the outcome of a persistent online war. Every individual soldier is a player that contributes to the war effort through logistics, base building, reconnaissance, combat, and more. - Siege Camp (Steam, Available Now)

Anvil Empires - Anvil is a massively multiplayer game where thousands of players work together to build empires, wage war, and conquer in a persistent online world. March alongside armies of players in massive melee battles and large scale sieges. - Siege Camp (Steam, Limited Early Access)

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The Slippery Slope of Censorship in Gaming

The conversation then took a sharp turn into the murky waters of censorship and adult content in gaming. Recent moves by payment processors like Visa and Mastercard to restrict transactions for certain adult games have sparked concern. While some titles (like the controversial Mercy) may rightfully raise eyebrows, the broader implications are troubling.

The issue? Overreach. When financial institutions start dictating what games can exist based on subjective "values," it sets a dangerous precedent. What’s next? Blocking payments for films, books, or documentaries that don’t align with corporate sensibilities?

The gaming industry already has rating systems like the ESRB to guide consumers. If a game is labeled as mature, adults should have the freedom to engage with it - just as they do with other forms of media. The real solution isn’t blanket bans but better tools for parental controls and age verification.

 

Game industry fires back as certain adult games continue to be delisted from Steam and Itch.io: "Financial institutions are now influencing which stories can be told and sold in games” - Article by GamesRadar

International Game Developers Association "Seriously Alarmed" By Recent Delisting Of Games - Article by GameSpot

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Ninja Gaiden: Ragebound - A Brutal, Beautiful Throwback

Shifting gears, the podcast highlighted Ninja Gaiden: Ragebound, a demo that’s already leaving players breathless. This 2D action-platformer channels the punishing difficulty of classic Ninja Gaiden while introducing modern mechanics like the "guillotine boost" (a clever alternative to double-jumping) and hypercharge attacks that reward precision.

The game is hard - brutally so - but fair. Every death feels like a lesson, and every victory is earned. The pixel-perfect art style and fluid combat make it a must-try for fans of retro-inspired action games.

NINJA GAIDEN: Ragebound - A brand-new side-scrolling entry to the NINJA GAIDEN series from the team behind Blasphemous, NINJA GAIDEN: Ragebound redefines the classic platformer saga in a spectacular, thrilling and challenging ninja adventure. - The Game Kitchen (Steam, Available Now)

 

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The Toxicity of Meta Gaming: When Fun Takes a Backseat

Finally, the discussion turned to one of gaming’s most pervasive problems: meta toxicity. In competitive games like Overwatch, League of Legends, or Apex Legends, players often face hostility for not adhering to the "meta" - the current optimal strategy.

But here’s the truth: meta obsession often overshadows the fundamentals. Knowing the best character or weapon means little if you lack game sense, teamwork, or mechanical skill. Worse, it breeds a culture where players blame teammates for losses rather than focusing on self-improvement.

The root of the issue? A disconnect between playing for fun and playing to win. Competitive games thrive on rivalry, but when every match feels like life-or-death, toxicity flourishes.

 

How Do We Fix It?

  1. Better Social Systems - Games could implement deeper commendation networks, where players build reputations over time, fostering trust.
  2. Mindset Shifts - Accept that not every loss is someone’s fault. Sometimes, the other team is just better.
  3. Diverse Game Design - Not every game needs to be hyper-competitive. Titles like Deep Rock Galactic prove cooperation can be rewarding without toxicity.